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 Omnitron Defense System

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FallĂ­ng
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Join date : 2010-08-02

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PostSubject: Omnitron Defense System   Omnitron Defense System EmptySat Oct 23, 2010 2:06 pm

First boss in blackwing descent.

Video: https://www.youtube.com/watch?v=dEOkETLjW10&feature=player_embedded

Updated http://www.wowcataclysm-wiki.com/dungeons/blackwing-descent/omnitron-defense-system

Written guide
The order at which the bosses will engage are random, even the boss that is first active is random, so always be aware of all the mechanics of this fight.

I will first explain the mechanics of Arcanotron. Arcanotron will cast Arcane Annihilator on a random raid member and will inflict heavy damage. He will also spawn a power generator, which is a small arcane vortex on the ground. This vortex will buff you recovering mana and increasing damage done. Healers and DPS should always try to stand in this to prevent mana problems. Also, the members of the Tron Council can gain the same buff from the Power Generator, so make sure they are moved out of it. When Arcanotron's energy runs out, he will cast Power Conversion. DPS must stop dpsing him, and dps the next Tron that activates.

Next I will explain the mechanics of Electron. Electron will cast Electrical Discharge which works like a Shaman's Chain Lightning. So spreading out might be a good idea. Electron will also cast Lightning Conductor on a random raid member. If Lightning Conductor is cast on you, move away from other raid members as soon as possible to prevent raid damage. When Electron's energy runs out, he will cast Unstable Shield. DPS must stop dpsing him, and dps the next Tron that activates.

Next I will explain the mechanics of Toxitron. Toxitron will throw Chemical Clouds at random raid member. Chemical clouds will deal damage to raid members that stand in them, and can also damage any Tron boss that is moved into them. Toxitron will also spawn Poison Bombs that will chase random raid members. If they are not killed and reach the player that they are chasing, they will explode dealing damage, and spawn a Poison Puddle. When Toxitron's energy runs out, he will cast Poison Soaked Shell. DPS must stop dpsing him, and dps the next Tron that activates.

Finally, I will explain the mechanics of Magmatron. Magmatron will use Incineration Security Measure, which will deal damage to everyone in the raid. He will also use Acquiring Target which will channel a red beam at a random raid member. If you are targeted by this, move away from other raid members. After 4 seconds, he will cast Flamethrower, dealing damage to the Acquired Target and anyone in the Flamethrower path. When Magmatron's energy runs out, he will cast Barrier. DPS must stop dpsing him, and dps a different tron that does not have a shield activated.

Some things to remember. When a Tron runs out of energy and casts their shield ability. STOP dpsing them to avoid unnecessary damage. Always pay attention to Lightning Conductor and Acquiring Target as these can easily wipe a raid. Always try to stand in the power generator vortexes that Arcanotron spawns. If Toxitron is activate, watch out for poison bombs that can run into the power generator causing a poison puddle to drop on the vortex and the group of raid members standing there.
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